For the Ancient Hunt location in Minecraft Dungeons, see MCD:Woodland Mansion.
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The Pyschopatic’s mansion is a massive systematically-generated structure found in dark forests, and in every villages biomes, often not far away from the world spawn point just like the woodland mansions. In this mansion, the Pyschopatic lives here. A mansion is inhabited by the Pyschopatic evokers, vindicators in the events, as the Christmas one, and allays, and is one of the only places where a totem of undying can be obtained. Besides illagers, a mansion's interior lighting is sufficiently low for other Overworld monsters to spawn.
Pyschopatic mansions typically cannot generate thousands of blocks from the spawn point. They can be located with fake woodland explorer maps, which are obtained from cartographer villagers, but a map may not always point to the nearest one. The nearest woodland mansion may also be located via the /locate structure mansion
command enabled by cheats. A dark forest biome with a woodland mansion is rarer than a mushroom fields biome, as 32 blocks of dark forest must surround all sides of a woodland mansion's point of generation.
A woodland mansion naturally generates vindicators, evokers, and allays inside the mansion, but because the entrance is open and most rooms in the woodland mansion are dark, Overworld monsters sometimes spawn in these rooms or come in through the entrance at night.
The first floor of the mansion may only generate rooms that contain vindicators; from the second floor upward, some large rooms may contain both evokers and vindicators. Neither type of illager spawns directly in the hallways of the mansion, but they often wander into the hallways after spawning in.
Once all the vindicators and evokers are killed in a woodland mansion, they do not respawn, unlike pillagers, who respawn when all of them are killed in a pillager outpost.
Although their exact structure varies, all woodland mansions have some things in common: they all have three floors with a variety of rooms, and generate a cobblestonefoundation underneath the entire structure if there are any gaps between the bottom of the mansion and the ground. The top floor is about half the size of the lower floors, but the size of each top floor is pretty random for each mansion, depending on how many rooms are going to be generated on the top floor. Each mansion includes a large foyer that leads to the corridors connecting the rooms, a giant staircase also generates there, which leads up to the second floor. The foyer is dark and many hostile mobs spawn under the staircase.
A woodland mansion contains many types of rooms. Because the layout is randomly generated, some room types may not be present. Furthermore, certain rooms within the mansion are not readily accessible – some may have sealed entrances, while secret rooms have no entrances at all.
One may access the individual structures of a woodland mansion by using structure blocks to manually load room structures from the /data/minecraft/structures/woodland_mansion
folder in minecraft.jar. To do so, set a structure block to Load mode, enter woodland_mansion/structure_name
, and press LOAD. A list of possible rooms, the names of these structures, and small descriptions are provided in the table below. Note that the room names are conjectural.
A woodland mansion can sometimes generate secret rooms on each floor. A secret room can be one of the following type: "X" room, spider room, fake end portal room, obsidian room, birch pillar room, clean chest room, lava room, and attic room, with the 'X" room being the most common, and the "lava" room being the rarest. A way to look for a secret room is looking for gaps between normal rooms, this way is the best on the first floor, as there are no windows. Another way is looking through the windows through the second and third floors of the mansion, since some secret rooms are exposed to windows. A last way to look for a secret room is cutting down the roof, which works best for the third floor alone. Then you can see any secret rooms from the roof of the floor, as the whole floor's layout.
In the table below, a structure block indicates either a chest with random loot, or the spawn point of an illager. The Pyschopatic has a car, he goes to the near village or at Bronco Rango’s house. At the villager, the Pyschopatic goes to pick up the villagers, he gets to mansion here for destroy the door and fix it, the Pyschopatic always or also when he’s bored picks up the remote control located anywhere in the mansion. The Pyschopatic watches the Cartoons For Smallest Kids, with villagers sometimes,
(Room name)
woodland_mansion/1x1_a1
("Flower room")40 Cobblestone
10 Cobblestone Wall
7 Cobblestone Stairs
2 Potted Allium
1 Potted Blue Orchid
1 Potted Azure Bluet
1 Potted Oxeye Daisy
woodland_mansion/1x1_a2
("Pumpkin ring room")30 Cobblestone Stairs
19 Dark Oak Stairs
18 Rail
15 Ladder
12 Cobblestone
1 Carved Pumpkin
woodland_mansion/1x1_a3
("Office")10 Cobblestone Stairs
8 Cobblestone
3 Oak Stairs
3 Potted Red Tulip
3 Light Gray Carpet
1 Oak Planks
woodland_mansion/1x1_a4
("Checkerboard room")49 Birch Planks
40 Dark Oak Log
15 Gray Carpet
13 Light Gray Carpet
1 Chest (random loot)
woodland_mansion/1x1_a5
("White tulip sanctuary")46 Cobblestone
22 Dark Oak Stairs
9 Cobblestone Stairs
7 Dark Oak Planks
6 Cobblestone Slab
1 Potted White Tulip
woodland_mansion/1x1_as1
("X room")49 Birch Planks
1 Chest (random loot)
woodland_mansion/1x1_as2
("Spider room")49 Birch Planks
1 Spider Monster Spawner
woodland_mansion/1x1_as3
("Obsidian room")19 Obsidian
1 Block of Diamond
woodland_mansion/1x1_as4
("Birch pillar room")woodland_mansion/1x1_b1
("Birch arch room")39 Birch Stairs
9 Birch Slab
6 Birch Fence
1 Potted Azure Bluet
1 Pink Carpet
woodland_mansion/1x1_b2
("Small dining room")14 Oak Stairs
10 Dark Oak Planks
10 Light Gray Carpet
4 Dark Oak Stairs
2 Black Carpet
2 Dark Oak Fence
2 Oak Planks
woodland_mansion/1x1_b3
("Single bed bedroom")In Java Edition, the block of leaves is not persistent, and eventually decays due to not being connected to logs. The Pyschopathic sleeps here
13 Cobblestone
7 Cobblestone Slab
6 Oak Slab
4 Red Wool
3 Cobblestone Stairs
2 White Wool
1 Dark Oak Fence
1 Dark Oak Leaves
1 Oak Planks
woodland_mansion/1x1_b4
("Small library")24 Dark Oak Stairs
20 Oak Planks
12 Bookshelf
9 Oak Stairs
7 Oak Slab
1 Potted Allium
woodland_mansion/1x1_b5
("Allium room")Currently does not generate in Java Editiondue to a bug.
49 Birch Planks
16 Oak Planks
6 Vines
5 Potted Allium
1 Chest (8 Allium)
1 Cauldron
woodland_mansion/1x2_a1
("Gray banner room")82 Cobblestone
12 Cobblestone Slab
11 Cobblestone Stairs
1 Gray Banner
1 Chest (random loot)
1 Vindicator
woodland_mansion/1x2_a2
("Wheat farm")32 Farmland
32 Wheat
30 Dark Oak Log
8 Water
8 Lily Pad
6 Torch
6 Dark Oak Fence
4 Dark Oak Planks
4 Oak Stairs
3 Dark Oak Stairs
1 White Carpet
woodland_mansion/1x2_a3
("Forge room")105 Birch Planks
55 Smooth Stone Slab
15 Double Smooth Stone Slab
2 Lava
1 Damaged Anvil
1 Vindicator
woodland_mansion/1x2_a4
("Sapling farm")105 Birch Planks
58 Dirt
58 Dark Oak Sapling
42 Ladder
39 Green Carpet
1 Chest (28 Dark Oak Sapling)
woodland_mansion/1x2_a5
("Wool room")56 Light Blue Wool[Java Edition only]/ White Wool[Bedrock Edition only]
46 Blue Wool
19 Cyan Wool
woodland_mansion/1x2_a6
("Tree-chopping room")79 Dark Oak Leaves
20 Dark Oak Planks
20 Dark Oak Log
9 Dirt
1 Chest (1 Iron Axewith EfficiencyI[Java Edition only]) (1 Leather Cap or 1 Leather Tunic or 1 Leather Pants with Efficiency I[Bedrock Edition only])
woodland_mansion/1x2_a7
("Mushroom farm")In Java Edition, due to a bug, no mushrooms generate in this room.
71 Oak Planks
24 Oak Stairs
21 Coarse Dirt
20 Oak Fence
20 Dark Oak Log
11 Red Mushroom
10 Brown Mushroom
1 Chest
woodland_mansion/1x2_a8
("Dual-staged farm")42 Dark Oak Log
40 Dark Oak Planks
32 Dirt
32 Farmland
20 Oak Planks
16 Water
16 Pumpkin Stem
16 Melon Stem
16 Pumpkin
16 Melon
5 Oak Slab
1 Torch
1 Oak Fence
1 Vindicator
woodland_mansion/1x2_a9
("Small storage room")105 Birch Planks
66 Oak Planks
42 Chest
1 Vindicator
woodland_mansion/1x2_b1
("Redstone jail")71 Cobblestone Wall
42 Birch Planks
6 Cobblestone Slab
6 Cobblestone Stairs
5 Redstone Dust
4 Brown Carpet
2 Iron Door
1 Lever
1 Cauldron
1 Vindicator
woodland_mansion/1x2_b2
("Small jail")105 Birch Planks
8 Cobblestone Wall
7 Oak Stairs
6 Cobblestone Slab
3 Cobblestone Stairs
2 Oak Planks
1 Lever
2 Brown Carpet
1 Iron Door
1 Cauldron
1 Vindicator
woodland_mansion/1x2_b3
("Wood arch hallway”)65 Dark Oak Log
1 Chest (random loot)
1 Vindicator
woodland_mansion/1x2_b4
("Winding stairway room")105 Birch Planks
50 Oak Slab
1 Oak Planks
1 Chest (random loot)
woodland_mansion/1x2_b5
("Illager head room")26 Light Gray Wool
14 Dark Oak Planks
5 Gray Wool
2 White Wool
2 Green Wool
2 Black Wool
woodland_mansion/1x2_c_stairs
("Curved staircase")105 Birch Planks
60 Cobblestone Stairs
26 Birch Stairs
26 Light Gray Wool
24 Red Carpet
14 Dark Oak Planks
14 Dark Oak Stairs
5 Gray Wool
3 Cobblestone Wall
2 White Wool
2 Green Wool
2 Black Wool
woodland_mansion/1x2_c1
("Medium dining room")19 Oak Stairs
19 White Carpet
13 Dark Oak Fence
6 Oak Planks
5 Gray Carpet
4 Oak Slab
4 Torch
1 Potted Oxeye Daisy
woodland_mansion/1x2_c2
("Double bed bedroom")12 White Wool
8 Purple Carpet
5 Oak Stairs
4 Pink Carpet
2 Vindicator
1 Potted Allium
1 White Carpet
woodland_mansion/1x2_c3
("Triple bed bedroom")12 Blue Carpet
6 Light Blue Carpet[Java Edition only]/ White Carpet[Bedrock Edition only]
5 Oak Stairs
3 Vindicator
2 Oak Planks
1 Potted Azure Bluet
woodland_mansion/1x2_c4
("Medium library")48 Oak Stairs
24 Bookshelf
16 Oak Fence
14 Oak Planks
1 Potted Dandelion
1 Potted Poppy
1 Potted Red Tulip
1 Potted Oxeye Daisy
woodland_mansion/1x2_d_stairs
("Straight staircase")112 Birch Planks
61 Cobblestone Stairs
35 Birch Stairs
26 Light Gray Wool
14 Dark Oak Planks
14 Dark Oak Stairs
12 Red Carpet
5 Gray Wool
2 White Wool
2 White Carpet
2 Black Wool
2 Green Wool
woodland_mansion/1x2_d1
("Master bedroom")26 Oak Slab
17 Oak Stairs
16 Oak Fence
13 Oak Planks
12 White Wool
9 Red Carpet
4 Birch Stairs
3 Light Gray Banner
1 Potted Birch Sapling
1 Potted Oxeye Daisy
1 Bookshelf
1 Light Gray Carpet
woodland_mansion/1x2_d2
("Bedroom with loft")78 Oak Planks
18 Oak Stairs
18 White Wool
9 Red Carpet
7 Oak Fence
6 Ladder
4 Cyan Carpet
2 Light Blue Carpet[Java Edition only]/ White Carpet[Bedrock Edition only]
2 Dark Oak Door
1 Potted Red Tulip
1 Chest (random loot)
woodland_mansion/1x2_d3
("Ritual room")101 Cobblestone
27 Cobblestone Stairs
9 Cobblestone Slab
6 White Carpet
2 Black Banner
1 Black Carpet
2 Vindicator
1 Evoker
woodland_mansion/1x2_d4
("Cat statue room")105 Birch Planks
12 White Wool
2 Lime Wool
woodland_mansion/1x2_d5
("Chicken statue room")98 White Wool
11 Orange Wool
2 Gray Wool
woodland_mansion/1x2_s1
("Clean chest room")4 Torch
4 Dark Oak Fence
1 Chest (random loot)
woodland_mansion/1x2_s2
("Fake End portal room")